Now and Then

We recently ran playtests with new players and spotted a few minor wording issues. Even slight misunderstandings were immediately fixed – that’s just part of crafting a rulebook clear enough to need little to no FAQ!

Meanwhile, I wanted to give you a look at the main differences. Six years after the original release, we’ve spent over six months on a complete redesign: less clutter and more actual gameplay.

Same track, same core vibe, but a much better game. What do you think?